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_Lambda$__0-0
_Lambda$__2-0
_Lambda$__34-0
_Lambda$__44-0
_Closure$__27-0
_Lambda$__0
_Lambda$__0-1
_Lambda$__34-1
_Lambda$__R44-1
_Lambda$__44-1
_Lambda$__R28-1
ThreadSafeObjectProvider`1
List`1
get_Label1
set_Label1
get_HardToolStripMenuItem1
set_HardToolStripMenuItem1
get_StatusStrip1
set_StatusStrip1
Color1
get_RichTextBox1
set_RichTextBox1
_Lambda$__0-2
_Lambda$__R44-2
_Lambda$__44-2
_Lambda$__R28-2
KeyValuePair`2
Dictionary`2
get_Label2
set_Label2
get_ToolStripMenuItem2
set_ToolStripMenuItem2
CurrentMatrixPosition2
Color2
get_RichTextBox2
set_RichTextBox2
_Lambda$__0-3
_Lambda$__R44-3
_Lambda$__44-3
tempMP3
get_Label3
set_Label3
get_ToolStripMenuItem3
set_ToolStripMenuItem3
_Lambda$__R44-4
get_Label4
set_Label4
get_ToolStripMenuItem4
set_ToolStripMenuItem4
get_Label5
set_Label5
get_ToolStripMenuItem5
set_ToolStripMenuItem5
get_Label6
set_Label6
get_Label7
set_Label7
<Module>
get_minA
set_minA
get_maxA
set_maxA
HSL_to_RGB
get_minB
set_minB
get_maxB
set_maxB
System.Drawing.Drawing2D
Raindrop2D
ParamF
PointF
get_minG
set_minG
get_maxG
set_maxG
MiniGameEngine.UI
RGBHSL
RGB_to_HSL
System.IO
KEY_PRESS_MILLISECOND_REGISTER
get_minR
set_minR
get_maxR
set_maxR
get_BOTTOM_MIDDLE_POS
get_TOP_MIDDLE_POS
get_MIDDLE_POS
get_MIDDLE_LEFT_POS
get_BOTTOM_LEFT_POS
get_TOP_LEFT_POS
get_MIDDLE_RIGHT_POS
get_BOTTOM_RIGHT_POS
get_TOP_RIGHT_POS
updateFPS
get_lastFPS
set_lastFPS
get_showFPS
set_showFPS
W__________W
X__________X
Point_XY
Dispose__Instance__
Create__Instance__
value__
get_WorkingArea
get_area
ProjectData
getDelta
FromArgb
mscorlib
System.Collections.Generic
Microsoft.VisualBasic
GameThread
GameMainThread
TransitionMainThread
GraphicsMainThread
TransitionThread
GraphicsThread
add_Load
LabirintForm_Load
get_Red
get_OrangeRed
add_SizeChanged
Me_SizeChanged
remove_SizeChanged
add_LocationChanged
Me_LocationChanged
remove_LocationChanged
get__Attached
set__Attached
get__isFinished
set__isFinished
get_isFinished
set_Checked
add_LinkClicked
remove_LinkClicked
CloseHelpLink_LinkClicked
LinkAuthor_LinkClicked
Interlocked
get__Enabled
set__Enabled
get_Enabled
set_Enabled
Cycled
set_Handled
Spawned
get_Closed
set_Closed
get_IsDisposed
Reversed
get__Paused
set__Paused
get_Paused
set_Paused
m_FormBeingCreated
Synchronized
NewGuid
GetRandomFreeField
GetNextBotField
DrawField
get_Gold
get_Hand
get_Background
set_Background
TargetMethod
get_PictureBoxCard
set_PictureBoxCard
Backward
Forward
Record
$VB$Me
Replace
get_Instance
CreateInstance
get_GetInstance
defaultInstance
instance
get_Reference
set_Reference
GetDifference
get_circumference
GetHashCode
get_KeyCode
set_AutoScaleMode
FileMode
GameMode
set_SmoothingMode
set_InterpolationMode
set_RenderMode
ToolStripRenderMode
BotMode
Degree
get_Message
WelcomeMessage
AddRange
WindowSizeChange
WeatherChange
CompareExchange
get_Orange
EndInvoke
BeginInvoke
IDisposable
Hashtable
get_Visible
set_Visible
get_minDouble
set_minDouble
ToDouble
currentDouble
NextDouble
get_maxDouble
set_maxDouble
PathedCircle
SineCircle
currentCircle
get_Handle
RuntimeTypeHandle
GetTypeFromHandle
FillRectangle
get_ClientRectangle
DrawRectangle
get_Purple
set_Style
BotLifeStyle
ProgressBarStyle
set_BorderStyle
get_FormBorderStyle
set_FormBorderStyle
lastFormBorderStyle
FontStyle
Drizzle
get_Game
set_Game
FinishGame
ExitGame
get_Name
set_Name
get_lastFrame
set_lastFrame
get_SparselyPopulatedArrayFragme
MiniGameEngine.General.Time
DateAndTime
DateTime
transitionTime
getTime
get_GoNextEveryTime
set_GoNextEveryTime
Resume
dateOne
get_Scene
set_Scene
removeScene
get_currentScene
lastScene
nextScene
EmptyScene
get_NewLine
Combine
MiniGameEngine
get_Routine
set_Routine
get_Type
set_Type
SineCircleType
advanceSineType
PiSineType
currentSineType
DoubleSineCirclePathType
NormalSineCirclePathType
DoubleCosCirclePathType
WeatherType
GetType
get__type
set__type
get_type
set_type
get_StatusLabelHighScore
set_StatusLabelHighScore
get_StatusLabelScore
set_StatusLabelScore
UserScore
get_Culture
set_Culture
resourceCulture
ConsoleApplicationBase
ApplicationSettingsBase
TextBoxBase
randomise
Dispose
AddEllipse
FillEllipse
DrawEllipse
get_Reverse
set_Reverse
add_OnReverse
remove_OnReverse
TogglePause
onPause
get_AutomaticallyPause
set_AutomaticallyPause
Invalidate
Update
MulticastDelegate
DelegateAsyncState
DebuggerBrowsableState
EditorBrowsableState
set_CheckState
Evaluate
Complete
get_White
ThreadStaticAttribute
STAThreadAttribute
CompilerGeneratedAttribute
DesignerGeneratedAttribute
GuidAttribute
HelpKeywordAttribute
GeneratedCodeAttribute
DebuggerNonUserCodeAttribute
DebuggableAttribute
DebuggerBrowsableAttribute
EditorBrowsableAttribute
ComVisibleAttribute
AssemblyTitleAttribute
StandardModuleAttribute
HideModuleNameAttribute
DebuggerStepThroughAttribute
AssemblyTrademarkAttribute
TargetFrameworkAttribute
DebuggerHiddenAttribute
AssemblyFileVersionAttribute
MyGroupCollectionAttribute
AssemblyDescriptionAttribute
CompilationRelaxationsAttribute
AssemblyProductAttribute
AssemblyCopyrightAttribute
AssemblyCompanyAttribute
RuntimeCompatibilityAttribute
AccessedThroughPropertyAttribute
ToByte
GetHue
SetHue
ModifyHue
get_Blue
get_AliceBlue
get_LightSkyBlue
Field_Value
get_Value
set_Value
m_ThreadStaticValue
WithEventsValue
GetObjectValue
get_lastValue
AutoPropertyValue
get_Active
_active
add_MouseMove
Me_MouseMove
remove_MouseMove
LastMove
Remove
remove
AddCurve
FillClosedCurve
DrawClosedCurve
DrawCurve
HeaderHandl.exe
Field_Size
get_Size
set_Size
WorkPanelSize
FormSize
set_AutoSize
get_ClientSize
set_ClientSize
lastSize
IndexOf
MiniGameEngine.General.Threading
System.Threading
set_Padding
NewLateBinding
IsNothing
System.Runtime.Versioning
GetResourceString
CompareString
MeasureString
ToString
DrawString
Substring
Me_Closing
add_FormClosing
remove_FormClosing
disposing
get_BotsMoving
set_BotsMoving
System.Drawing
ToLong
get_fpsAvg
set_fpsAvg
Detach
Attach
add_OnFinish
remove_OnFinish
SolidBrush
GraphicsPath
getPath
get_Width
set_Width
get_lineWidth
set_lineWidth
get_BorderWidth
set_BorderWidth
get_Length
get__depth
set__depth
get_depth
set_depth
AsyncCallback
DelegateCallback
get_Black
add_Tick
GoNextEveryTime_Tick
remove_Tick
BotsMoving_Tick
get_PausedTick
set_PausedTick
startTick
HardToolStripMenuItem1_Click
ToolStripMenuItem2_Click
ToolStripMenuItem3_Click
ToolStripMenuItem4_Click
ToolStripMenuItem5_Click
add_Click
remove_Click
HardToolStripMenuItem_Click
NewGameToolStripMenuItem_Click
OffToolStripMenuItem_Click
NormalToolStripMenuItem_Click
MediumToolStripMenuItem_Click
OnToolStripMenuItem_Click
NoToolStripMenuItem_Click
StopToolStripMenuItem_Click
SinglePlayerToolStripMenuItem_Click
MultiplayerToolStripMenuItem_Click
YesToolStripMenuItem_Click
RulesToolStripMenuItem_Click
FastToolStripMenuItem_Click
SlowToolStripMenuItem_Click
EasyToolStripMenuItem_Click
add_MouseDoubleClick
Me_MouseDoubleClick
remove_MouseDoubleClick
add_MouseClick
PictureBoxCard_MouseClick
Me_MouseClick
remove_MouseClick
get_CloseHelpLink
set_CloseHelpLink
get_Work
set_Work
ThreadWork
ConditionalCompareObjectEqual
set_Interval
HeaderHandl
RoundLabel
LinkLabel
ToolStripStatusLabel
System.ComponentModel
OnMouseWheel
get_WorkPanel
set_WorkPanel
CustomPanel
get_HelpPanel
set_HelpPanel
GameLevel
get_Control
ContainerControl
GetManifestResourceStream
FileStream
get_Item
set_Item
ToolStripDropDownItem
ToolStripItem
get_SpeedToolStripMenuItem
set_SpeedToolStripMenuItem
get_HardToolStripMenuItem
set_HardToolStripMenuItem
get_ModeToolStripMenuItem
set_ModeToolStripMenuItem
get_LifeStyleToolStripMenuItem
set_LifeStyleToolStripMenuItem
get_NewGameToolStripMenuItem
set_NewGameToolStripMenuItem
get_CreateToolStripMenuItem
set_CreateToolStripMenuItem
get_SizeToolStripMenuItem
set_SizeToolStripMenuItem
get_OffToolStripMenuItem
set_OffToolStripMenuItem
get_NormalToolStripMenuItem
set_NormalToolStripMenuItem
get_MediumToolStripMenuItem
set_MediumToolStripMenuItem
get_OnToolStripMenuItem
set_OnToolStripMenuItem
get_AutoRunToolStripMenuItem
set_AutoRunToolStripMenuItem
get_NoToolStripMenuItem
set_NoToolStripMenuItem
get_HelpToolStripMenuItem
set_HelpToolStripMenuItem
get_StopToolStripMenuItem
set_StopToolStripMenuItem
get_SinglePlayerToolStripMenuItem
set_SinglePlayerToolStripMenuItem
get_MultiplayerToolStripMenuItem
set_MultiplayerToolStripMenuItem
get_YesToolStripMenuItem
set_YesToolStripMenuItem
get_RulesToolStripMenuItem
set_RulesToolStripMenuItem
get_SettingsToolStripMenuItem
set_SettingsToolStripMenuItem
get_BotsToolStripMenuItem
set_BotsToolStripMenuItem
get_StatusToolStripMenuItem
set_StatusToolStripMenuItem
get_CountToolStripMenuItem
set_CountToolStripMenuItem
get_FastToolStripMenuItem
set_FastToolStripMenuItem
get_SlowToolStripMenuItem
set_SlowToolStripMenuItem
get_EasyToolStripMenuItem
set_EasyToolStripMenuItem
TransitionPropertyItem
get_FileSystem
Random
random
sendToBottom
m_MainForm
get_MainForm
set_MainForm
HailFreakinStorm
get_Maximum
set_Maximum
resourceMan
Boolean
TimeSpan
get_Green
get_LimeGreen
get_Screen
MoveWorkPanelScreen
RectangleToScreen
get_PrimaryScreen
get_Fullscreen
set_Fullscreen
System.ComponentModel.Design
LightRain
AppDomain
GetDomain
origin
set_Margin
get_HelpUser1Icon
set_HelpUser1Icon
get_HelpUser2Icon
set_HelpUser2Icon
get_HelpPointsIcon
set_HelpPointsIcon
get_HelpBotsIcon
set_HelpBotsIcon
set_Region
get_Application
MyApplication
get_Location
set_Location
lastKnownLocation
DebuggingInfomation
PausedInformation
FullScreenInformation
get_Destination
set_Destination
get_Duration
set_Duration
get_ReverseUsesDuration
set_ReverseUsesDuration
get_MovementDuration
set_MovementDuration
System.Configuration
GetSaturation
SetSaturation
ModifySaturation
get__Rotation
set__Rotation
get_Rotation
set_Rotation
System.Globalization
Action
op_Subtraction
System.Reflection
ControlCollection
ToolStripItemCollection
ArrangedElementCollection
get_Direction
set_Direction
oldDirection
TransitionDirection
newDirection
get_Transition
set_Transition
RandomDoubleTransition
get_AutomaticallyRemoveTransition
set_AutomaticallyRemoveTransition
SineColorTransition
RandomColorTransition
PausedTextColorTransition
fastSineCirclesTransition
slowSineCirclesTransition
RandomPointTransition
get_Position
set_Position
get_minTransitionalPosition
get_maxTransitionalPosition
get_minPosition
set_minPosition
get_cursorSpawnPosition
set_cursorSpawnPosition
get_cursorPosition
set_cursorPosition
get_StartPosition
set_StartPosition
startPosition
lastPosition
get_maxPosition
set_maxPosition
CurrentMatrixPosition
position
get_ActiveCaption
NotImplementedException
TargetInvocationException
InvalidOperationException
get_InnerException
ArgumentException
get_Button
MouseButton
AutoRun
DropSpawn
add_MouseDown
Me_MouseDown
remove_MouseDown
add_KeyDown
Me_KeyDown
remove_KeyDown
add_Shown
Me_Shown
remove_Shown
lastknown
CultureInfo
MemberInfo
get_aspectRatio
SineDemo
EchoLocationDemo
RaindropDemo
dateTwo
add_MouseUp
Me_MouseUp
remove_MouseUp
add_KeyUp
Me_KeyUp
remove_KeyUp
LabirintForm_KeyUp
Bitmap
get_Clip
set_Clip
ToolStrip
StatusStrip
set_MainMenuStrip
ContextMenuStrip
get_Temp
get_Top
set_Top
sendToTop
ThreadLoop
ThreadedLoop
set_TabStop
get_ParamXGroup
get_LoadingProgressBar
set_LoadingProgressBar
ToolStripProgressBar
Linear
ToChar
m_AppObjectProvider
m_UserObjectProvider
m_ComputerObjectProvider
m_MyWebServicesObjectProvider
m_MyFormsObjectProvider
Render
sender
get_ResourceManager
ToInteger
ChangeWeather
Worker
LinkLabelLinkClickedEventHandler
OnReverseEventHandler
MouseEventHandler
FormClosingEventHandler
OnFinishEventHandler
KeyPressEventHandler
OnRepeatEventHandler
PaintEventHandler
KeyEventHandler
System.CodeDom.Compiler
get_Listener
set_Listener
IContainer
GameContainer
get_User
ConditionalCompareObjectGreater
get_diameter
set_diameter
Center
get_fpsCounter
set_fpsCounter
get_Computer
ServerComputer
MyComputer
m_Viewer
get_Viewer
set_Viewer
get_LinkAuthor
set_LinkAuthor
MiniGameEngine.General.Color
Field_Color
get_Color
set_Color
get_BackgroundColor
set_BackgroundColor
get_dropletFadeColor
set_dropletFadeColor
get_lineColor
set_lineColor
set_ForeColor
set_BackColor
set_LinkColor
set_ActiveLinkColor
get_fillColor
set_fillColor
RandomColor
SimilarColor
similarColor
get_BorderColor
set_BorderColor
get_dropletColor
set_dropletColor
set_ImageTransparentColor
ClearProjectError
SetProjectError
set_Cursor
IEnumerator
GetEnumerator
Activator
.cctor
m_Editor
get_Editor
set_Editor
Monitor
get_Graphics
System.Diagnostics
get_PauseThreads
set_PauseThreads
get_Seconds
FromSeconds
get_Milliseconds
getLiveMilliseconds
FromMilliseconds
get_Bounds
WorkPanelBounds
Microsoft.VisualBasic.Devices
get_WebServices
MyWebServices
Microsoft.VisualBasic.ApplicationServices
System.Runtime.InteropServices
Microsoft.VisualBasic.CompilerServices
System.Runtime.CompilerServices
Microsoft.VisualBasic.MyServices
System.Resources
MiniGameEngine.My.Resources
MiniGameEngine.MainForm.resources
MiniGameEngine.Viewer.resources
MiniGameEngine.Resources.resources
DebuggingModes
getDegrees
get_maxDegrees
set_maxDegrees
degrees
Brushes
inBoundries
get_SpecialDirectories
MiniGameEngine.Examples.Shapes.SineCircles
MiniGameEngine.Examples.Scenes
switchScenes
MiniGameEngine.Examples.Shapes
DropTypes
circletypes
ClassPictures
get_Minutes
rawValues
get_Settings
MySettings
LinkLabelLinkClickedEventArgs
HandledMouseEventArgs
FormClosingEventArgs
KeyPressEventArgs
PaintEventArgs
KeyEventArgs
get_Ticks
getLiveTicks
FromTicks
RGBEquals
ReferenceEquals
ColorTools
get_Controls
get_Items
get_DropDownItems
System.Windows.Forms
get_Forms
MyForms
getRadians
radians
Contains
set_AutoScaleDimensions
Conversions
BotsMatrixLocations
System.Collections
swapDirections
Instructions
MiniGameEngine.Transitions
get__PauseTransitions
set__PauseTransitions
get_AllTransitions
MouseButtons
get_fps
set_fps
get_MaxRaindrops
set_MaxRaindrops
Waterdrops
set_ScrollBars
RichTextBoxScrollBars
RuntimeHelpers
SystemColors
Cursors
Operators
get_Hours
ConditionalCompareObjectLess
GetBrightness
SetBrightness
ModifyBrightness
brightness
add_KeyPress
Me_KeyPress
remove_KeyPress
get_LoadingProgress
set_LoadingProgress
get_AllGameObjects
MiniGameEngine.Examples.Droplets
SimpleEchoDroplets
SmoothEchoDroplets
components
DoEvents
ArrayOnePoints
get_PathPoints
get_FPSCounts
set_FPSCounts
_Amounts
Me_Focus
add_GotFocus
remove_GotFocus
add_LostFocus
remove_LostFocus
Me_Unfocus
pausedBeforeUnfocus
get_maxTransitionalRadius
get_MinRadius
set_MinRadius
get_dropletRadius
set_dropletRadius
get_MaxRadius
set_MaxRadius
get_radius
set_radius
GameStatus
RemoveAt
Concat
get_Repeat
set_Repeat
add_OnRepeat
remove_OnRepeat
Format
AddObject
GameObject
get_AutomaticallyRemoveObject
set_AutomaticallyRemoveObject
SubtractObject
GetObject
TargetObject
MultiplyObject
MyProject
LateGet
Offset
get_Left
set_Left
get_Height
set_Height
op_Implicit
op_Explicit
GraphicsUnit
get_Default
IAsyncResult
DelegateAsyncResult
DialogResult
TransitionWorkElement
TextElement
get_VerticalAlignment
set_VerticalAlignment
get_HorizontalAlignment
set_HorizontalAlignment
Environment
InitializeComponent
get_Transparent
get_Current
GetRandomFreeFieldAroundCurrent
GetCountFreeFieldAroundCurrent
OnReverseEvent
OnFinishEvent
OnRepeatEvent
set_TextRenderingHint
add_Paint
Me_Paint
remove_Paint
OnPaint
ActualFinishPoint
$VB$Local_spawnPoint
getPoint
CurrentPoint
get_Font
set_Font
get_Count
BotsCount
get_dropletCount
set_dropletCount
MinimumAmount
MaximumAmount
get_refractAmount
set_refractAmount
ThreadStart
Convert
DropletDebugTest
ArrayList
ToolStripControlHost
FadeInOut
System.Windows.Forms.Layout
SuspendLayout
ResumeLayout
PerformLayout
get_Input
MoveNext
System.Drawing.Text
get_Text
set_Text
ReadAllText
WriteAllText
get_MainGameMenu
set_MainGameMenu
get_ContextGameMenu
set_ContextGameMenu
ConvertFromRaw
ConvertToRaw
get_Now
getNow
get_Window
set_Window
get_Yellow
set_TabIndex
get_zIndex
set_zIndex
LateSetComplex
GameMatrix
MessageBox
PictureBox
RichTextBox
MiniGameEngine.My
BotsCurrentWay
GetNextBotWay
get_Gray
get_LightSlateGray
get_ParamXArray
ColorFromArray
ColorToArray
ToCharArray
Frequency
get__frequency
set__frequency
get_frequency
set_frequency
get_Key
CachedKey
ContainsKey
get_Assembly
GetExecutingAssembly
get_FontFamily
set_ReadOnly
Stormy
op_Equality
op_Inequality
get_BackgroundProperty
get_lineWidthProperty
get_BorderWidthProperty
get_DepthProperty
get_FillProperty
get_RotationProperty
get_TransitionProperty
set_TransitionProperty
get_PositionProperty
get_ColorProperty
get_BorderColorProperty
MySettingsProperty
get_RadiusProperty
get_FrequencyProperty
FileSystemProxy
SpecialDirectoriesProxy
WrapNonExceptionThrows
MiniGame Engine
Copyright
2015 - 2021
$9848e74d-26d0-4ce7-817f-b8c9daf189cd
5.7.2.0
.NETFramework,Version=v4.0
FrameworkDisplayName
.NET Framework 4
PictureBoxCard
MainGameMenu
CreateToolStripMenuItem
SizeToolStripMenuItem
ContextGameMenu
StopToolStripMenuItem
NewGameToolStripMenuItem
ToolStripMenuItem2
ToolStripMenuItem3
HardToolStripMenuItem
GoNextEveryTime
ModeToolStripMenuItem
MultiplayerToolStripMenuItem
SinglePlayerToolStripMenuItem
SettingsToolStripMenuItem
AutoRunToolStripMenuItem
YesToolStripMenuItem
NoToolStripMenuItem
HelpToolStripMenuItem
RulesToolStripMenuItem
BotsToolStripMenuItem
WorkPanel
BotsMoving
StatusToolStripMenuItem
OnToolStripMenuItem
OffToolStripMenuItem
SpeedToolStripMenuItem
SlowToolStripMenuItem
NormalToolStripMenuItem
FastToolStripMenuItem
LifeStyleToolStripMenuItem
ToolStripMenuItem4
ToolStripMenuItem5
CountToolStripMenuItem
EasyToolStripMenuItem
MediumToolStripMenuItem
HardToolStripMenuItem1
StatusStrip1
StatusLabelScore
StatusLabelHighScore
LoadingProgressBar
LoadingProgress
HelpPanel
CloseHelpLink
RichTextBox1
Label2
HelpUser2Icon
Label1
HelpUser1Icon
Label4
Label3
HelpPointsIcon
HelpBotsIcon
Label5
Label6
RichTextBox2
Label7
LinkAuthor
Window
Listener
MyTemplate
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My.Computer
My.Application
My.User
My.Forms
My.WebServices
My.Settings
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