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v2.0.50727
#Strings
#Strings
#Schema
SynchronizationContextAwaitTaskContinuati
EnvironmentVariableTarg
IContextPropertyActivat
.cctor
mscorlib
ValueType
System
Object
Stream
System.IO
EventResetMo
CRMDictiona
Animate
ActivatorCac
SecurityAttribu
randomizer
Random
GetRandomFromPercentage
percent
GetRandomBetween
betweenLow
betweenHigh
KeySiz
Encodi
player
gameWidth
gameHeigth
newPlayer
displayMonsters
DisplayMonsterStats
DisplayStats
AskForMovement
DisplayBackPack
DisplayWorld
GameOver
CreateWorld
CreatePlayer
MemberInfo
System.Reflection
ConsoleKeyInfo
WriteToUnderlyingStreamAsyncd
CompilerGlobalScopeAttribu
<Items>k__BackingField
List`1
System.Collections.Generic
<MaxItems>k__BackingField
get_Items
set_Items
get_MaxItems
set_MaxItems
AddItem
GetListOfItemsInBag
ThrowItem
inListIndex
UseItem
GetNumberOfItems
MaxItems
CreateRanges
EventDataAttribu
active
get_Active
set_Active
ToString
System.Windows.Forms
Control
Active
NullStreamRead
LocalDataSto
playerColour
EventDispatcher
ReplacementFallback
Restart
PlacePieces
GetTurn
SetTurn
GetPlayerColour
GetAIState
UpdateBoard
CheckMove
LegalMove
IsPathClear
CheckWin
CheckKill
IsDuxStuck
SIDANDATTRIBUT
IChannelDataSto
IEnumConnectionPoin
KeyContainerPermissionAccessEntryCollecti
player1
player2
bullet1
bullet2
gameOver
infoForm
player1Name
player2Name
mapFile
components
IContainer
System.ComponentModel
timer1
get_Player1
get_Player2
get_Tank1
get_Tank2
get_Bullet1
get_Bullet2
get_Walls
get_GameOver
set_GameOver
EndGame
loseCon
DrawGame
DetectCollisions
SetupTank
CreateWall
ReadMap
GameLoop
timer1_Tick
EventArgs
sender
GameForm_FormClosed
FormClosedEventArgs
GameForm_KeyPress
KeyPressEventArgs
Dispose
disposing
InitializeComponent
System.Drawing
ControlCollection
DialogResult
StreamReader
TextReader
IDisposable
Container
RuntimeTypeHandle
ComponentResourceManager
EventHandler
ContainerControl
AutoScaleMode
ResourceManager
System.Resources
FormClosedEventHandler
KeyPressEventHandler
Player1
Player2
Bullet1
Bullet2
IdentityReferen
AccessRu
prectangle
Rectangle
PictureBox
get_Prectangle
set_Prectangle
get_Box
set_Box
filename
IsColliding
PictureBoxSizeMode
BorderStyle
Bitmap
Prectangle
DispIdAttribu
StrongNam
GameWidth
GameHeight
InnerWidth
InnerHeight
TankSpeed
BulletSpeed
WallImage
BulletImage
GreenTankUpImage
GreenTankRightImage
GreenTankDownImage
GreenTankLeftImage
RedTankUpImage
RedTankRightImage
RedTankDownImage
RedTankLeftImage
IAppIdAuthori
NullableCompar
get_DisplayChar
set_DisplayChar
DisplayChar
CLRIReferenceArrayIm
CachedDa
StructuralComparer
label1
label2
label3
button1
Button
button2
textBox1
TextBox
textBox2
textBox3
button1_Click
button2_Click
WinAPI_Core
IsFaulted
TextBoxBase
ButtonBase
BindingFlags
Binder
Assembly
SystemTi
direction
get_Direction
set_Direction
Direction
EventBuild
KeyGenerationFla
GetColour
NotImplementedException
ValueTup
UCOMITypeL
StaticArrayInitTypeSize1
CustomAttributeNamedArgume
health
bullet
startLoc
get_Health
set_Health
get_Player
get_Bullet
get_Tanks
get_StartLoc
set_StartLoc
Reverse
TakeHit
IsDead
Health
Player
Bullet
StartLoc
StaticArrayInitTypeSize
Internal
SecurityCriticalAttribu
BindableIterableToEnumerableAdapt
resourceMan
resourceCulture
CultureInfo
System.Globalization
get_ResourceManager
get_Culture
set_Culture
get_Mill
get_WindowsBuiltInRo
Culture
WindowsBuiltInRo
UInt64ArrayTypeIn
CallContextSecurityDa
<DisplayChar>k__BackingField
memberID
CodeAccessSecurityEngi
IApplicationConte
<Monster>k__BackingField
<Item>k__BackingField
get_Monster
set_Monster
get_Item
set_Item
Monster
BitArrayEnumeratorSimp
Privile
<DefenceValue>k__BackingField
get_DefenceValue
set_DefenceValue
GetItemString
UseItemProperty
DefenceValue
cDisplayClass4
WhenAllPromi
<Name>k__BackingField
get_Name
set_Name
SiteMembershipConditi
StringBuilderCac
<HealValue>k__BackingField
get_HealValue
set_HealValue
HealValue
TimeZoneInfoCompar
NonGenericToGenericEnumerat
<DamageValue>k__BackingField
get_DamageValue
set_DamageValue
damageValue
DamageValue
ISectionEnt
<Health>k__BackingField
<Strength>k__BackingField
get_Strength
set_Strength
strength
Attack
opponent
Strength
ReaderWriterLockTimedOutExcepti
DecoratedNameAttribu
<MonsterCount>k__BackingField
get_MonsterCount
set_MonsterCount
MonsterCount
SetOnInvokeMr
HashAlgorithmNa
plusStrength
plusHealth
BStrWrapp
ConstArr
IDescriptionMetadataEnt
<X>k__BackingField
<Y>k__BackingField
<BackPack>k__BackingField
get_BackPack
set_BackPack
GetPosition
BackPack
VersionResu
AssemblyTitleAttribute
AssemblyDescriptionAttribute
AssemblyConfigurationAttribute
CompilationRelaxationsAttribute
System.Runtime.CompilerServices
RuntimeCompatibilityAttribute
DebuggableAttribute
System.Diagnostics
DebuggingModes
AssemblyCompanyAttribute
ComVisibleAttribute
System.Runtime.InteropServices
GuidAttribute
AssemblyFileVersionAttribute
AssemblyProductAttribute
AssemblyCopyrightAttribute
AssemblyTrademarkAttribute
CompilerGeneratedAttribute
DebuggerBrowsableAttribute
DebuggerBrowsableState
STAThreadAttribute
DebuggerNonUserCodeAttribute
GeneratedCodeAttribute
System.CodeDom.Compiler
EditorBrowsableAttribute
EditorBrowsableState
GameLibrary.GameForm.resources
GameLibrary.InfoForm.resources
GameLibrary.Properties.Resources.resources
MemoryStream
ReadByte
get_Length
UInt32
RuntimeHelpers
InitializeArray
RuntimeFieldHandle
Encoding
System.Text
get_UTF8
GetString
String
Intern
GetTypeFromHandle
GetElementType
CreateInstance
Buffer
BlockCopy
get_Chars
Console
Thread
System.Threading
WriteLine
ConsoleKey
get_Key
get_Count
GetType
Format
ReadKey
GetLength
Concat
Enumerator
GetEnumerator
MoveNext
get_Current
RemoveAt
get_Location
get_Width
set_Location
get_Height
Boolean
set_Visible
IndexOutOfRangeException
FormatException
IOException
UnauthorizedAccessException
NullReferenceException
set_Size
get_ClientSize
get_Controls
MessageBox
ReadLine
get_KeyChar
SuspendLayout
add_Tick
set_AutoScaleDimensions
set_AutoScaleMode
set_ClientSize
GetObject
set_Icon
set_Text
add_FormClosed
add_KeyPress
ResumeLayout
ArgumentException
IntersectsWith
set_SizeMode
set_BorderStyle
set_Image
Activator
get_Text
op_Equality
set_AutoSize
set_TabIndex
set_UseVisualStyleBackColor
add_Click
GetPixel
ColorTranslator
ToWin32
get_Size
InvokeMember
PerformLayout
GetTypes
Application
EnableVisualStyles
SetCompatibleTextRenderingDefault
get_Assembly
GameLibrary
WrapNonExceptionThrows
$096857f6-23c3-41e3-b964-0c0d02f6e183
1.0.0.0
Copyright
2017
3System.Resources.Tools.StronglyTypedResourceBuilder
16.0.0.0
_CorExeMain
mscoree.dll
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
</assembly>
$this.Icon
WindowsBuiltInRo
#$ %"(#
VS_VERSION_INFO
VarFileInfo
Translation
StringFileInfo
000004b0
Comments
CompanyName
FileDescription
GameLibrary
FileVersion
1.0.0.0
InternalName
VersionResu.exe
LegalCopyright
Copyright
2017
LegalTrademarks
OriginalFilename
VersionResu.exe
ProductName
GameLibrary
ProductVersion
1.0.0.0
Assembly Version
1.0.0.0