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@.reloc
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v4.0.30319
#Strings
ReadOnlyCollection`1
IList`1
label1
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label2
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label3
label4
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get_UTF8
<Module>
<PrivateImplementationDetails>
MainGUI
LoadSpellsViaXML
SpellXML
SpellListXML
LoadSpellsViaJSON
SpellJSON
SpellListJSON
System.IO
MAX_COLUMNS
MAX_ROWS
TOP_OFFSET
LEFT_OFFSET
HEIGHT
mscorlib
System.Collections.Generic
dlgLoad
add_TextChanged
TBLevel_TextChanged
TBSpell_TextChanged
TBClass_TextChanged
add_SelectedIndexChanged
LBLevel_SelectedIndexChanged
LBSpells_SelectedIndexChanged
LBClass_SelectedIndexChanged
get_Checked
Interlocked
set_Enabled
set_FormattingEnabled
add_PublicKeyUpdated
remove_PublicKeyUpdated
add_PrivateKeyUpdated
remove_PrivateKeyUpdated
tileTypesSaved
ballMoved
Synchronized
gameGrid
panelGenerateGrid
DeleteGrid
rangeField
nameField
timeField
<Range>k__BackingField
<range>k__BackingField
<Name>k__BackingField
<name>k__BackingField
<CastingTime>k__BackingField
<time>k__BackingField
<TileType>k__BackingField
<Ritual>k__BackingField
<ritual>k__BackingField
<Level>k__BackingField
<level>k__BackingField
<spell>k__BackingField
<roll>k__BackingField
<School>k__BackingField
<school>k__BackingField
<compendium>k__BackingField
<Column>k__BackingField
<version>k__BackingField
<Concentration>k__BackingField
<Duration>k__BackingField
<duration>k__BackingField
<Description>k__BackingField
<Classes>k__BackingField
<classes>k__BackingField
<Subclasses>k__BackingField
<Materials>k__BackingField
<spells>k__BackingField
<Components>k__BackingField
<components>k__BackingField
<text>k__BackingField
<Row>k__BackingField
ritualField
levelField
spellField
rollField
schoolField
versionField
durationField
classesField
componentsField
textField
ReadToEnd
Append
ConvertSchoolLetterToWord
CreateInstance
defaultInstance
set_AutoScaleMode
ReadSubtree
get_Image
set_Image
get_Message
get_Range
set_Range
AddRange
CompareExchange
get_range
set_range
Invoke
IDisposable
set_Visible
RuntimeTypeHandle
GetTypeFromHandle
ReadFile
LoadFile
SaveFile
xmlFile
jsonFile
menuStripFile
selectedTile
Console
set_BorderStyle
FontStyle
get_Name
set_Name
get_FileName
fileName
get_FullName
SetKeyName
GetDirectoryName
get_name
set_name
get_CastingTime
set_CastingTime
get_time
set_time
ReadLine
WriteLine
get_NewLine
Combine
buttonNone
get_TileType
set_TileType
selectedTileType
AssignTyleType
GetType
KeyStore
get_Culture
set_Culture
resourceCulture
ButtonBase
ApplicationSettingsBase
TextBoxBase
Dispose
TryParse
Delegate
buttonGenerate
DebuggerBrowsableState
EditorBrowsableState
STAThreadAttribute
CompilerGeneratedAttribute
GuidAttribute
GeneratedCodeAttribute
DebuggerNonUserCodeAttribute
DebuggableAttribute
DebuggerBrowsableAttribute
EditorBrowsableAttribute
ComVisibleAttribute
AssemblyTitleAttribute
XmlTypeAttribute
XmlAttributeAttribute
AssemblyTrademarkAttribute
TargetFrameworkAttribute
AssemblyFileVersionAttribute
AssemblyConfigurationAttribute
AssemblyDescriptionAttribute
DefaultMemberAttribute
CompilationRelaxationsAttribute
AssemblyProductAttribute
AssemblyCopyrightAttribute
XmlElementAttribute
XmlRootAttribute
AssemblyCompanyAttribute
DesignerCategoryAttribute
RuntimeCompatibilityAttribute
get_Blue
get_MidnightBlue
GetValue
dlgSave
Remove
VBByValStrMarshal.exe
set_Size
set_AutoSize
set_ClientSize
Deserialize
IndexOf
fffffffffffffffffffffffffffffffffffffffffffff
System.Threading
set_Padding
UTF8Encoding
System.Runtime.Versioning
ConvertObjectToString
ReadElementString
Substring
disposing
set_Formatting
get_IsMoving
set_IsMoving
isMoving
System.Drawing
SaveFileDialog
OpenFileDialog
CommonDialog
ShowDialog
ComputeStringHash
GetFullPath
get_StartupPath
set_Width
get_Length
GetLength
set_MaxLength
EndsWith
StartsWith
add_Tick
Timer_Tick
menuItemLoad_Click
add_Click
buttonGenerate_Click
menuItemSave_Click
SelectBall_Click
buttonDesign_Click
ControlButton_Click
TileSelect_Click
menuItemExit_Click
buttonExit_Click
BuildLayout_Click
buttonPlay_Click
VBByValStrMarshal
get_Ritual
set_Ritual
get_ritual
set_ritual
set_Interval
System.Collections.ObjectModel
System.ComponentModel
LBLevel
TBLevel
get_Level
set_Level
get_level
set_level
GetPixel
buttonRedBall
buttonGreenBall
buttonYellowBall
buttonWall
LBSpell
TBSpell
AddSpell
compendiumSpell
ProcessSpell
ReselectCurrentSpell
get_spell
set_spell
get_roll
set_roll
System.Xml
get_School
set_School
get_school
set_school
get_Control
ContainerControl
ListControl
get_IBeam
set_ImageStream
get_EndOfStream
Program
get_Item
set_Item
get_SelectedItem
set_SelectedItem
ToolStripDropDownItem
ToolStripItem
loadToolStripMenuItem
fileToolStripMenuItem
saveToolStripMenuItem
exitToolStripMenuItem
System
ControlPanelForm
MazeDesignerForm
PlayForm
myForm
Compendium
get_compendium
set_compendium
resourceMan
insideParen
beforeParen
set_ImageAlign
set_TextAlign
buttonDesign
set_Margin
get_Column
set_Column
CheckIfWon
set_Icon
extension
get_version
set_version
Application
set_Location
checkBoxAnimation
groupBoxAnimation
GetSpellInformation
get_Concentration
set_Concentration
get_Duration
set_Duration
get_duration
set_duration
System.Configuration
set_Indentation
System.Globalization
System.Xml.Serialization
CurrentSpellSelection
groupBoxSelection
System.Reflection
ImageCollection
ControlCollection
ToolStripItemCollection
ObjectCollection
movementDirection
direction
Exception
get_Description
set_Description
StringComparison
Button
buttonDown
FileInfo
CultureInfo
RTBSpellInfo
RefreshSpellInfo
FileSystemInfo
MemberInfo
DirectoryInfo
PropertyInfo
get_Amino
get_Gainsboro
buttonUp
Bitmap
ToolStrip
set_MainMenuStrip
set_TabStop
get_InternalSerializerTyp
set_IndentChar
InvokeMember
tileTypeNumber
XmlReader
StreamReader
XmlTextReader
SpellLoader
StringBuilder
sender
Binder
get_ResourceManager
ComponentResourceManager
EventHandler
System.CodeDom.Compiler
ImageListStreamer
get_Timer
set_Timer
IContainer
DnDSpellSorter.ResourceParser
XmlWriter
StreamWriter
XmlTextWriter
set_Filter
SpellListConverter
DnDSpellSorter
DnD5eSpellSorter
Letter
ToLower
XmlSerializer
set_ForeColor
set_BackColor
set_UseVisualStyleBackColor
set_TransparentColor
buttonRedDoor
buttonBlueDoor
buttonGreenDoor
buttonYellowDoor
set_Cursor
ColorTranslator
IEnumerator
GetEnumerator
Activator
.cctor
System.Diagnostics
System.Runtime.InteropServices
System.Runtime.CompilerServices
System.Resources
GetAllXMLResources
GetAllJSONResources
GetAllResources
DnDSpellSorter.MainGUI.resources
DnD5eSpellSorter.ControlPanelForm.resources
DnD5eSpellSorter.MazeDesignerForm.resources
DnD5eSpellSorter.PlayForm.resources
DnD5eSpellSorter.Properties.Resources.resources
DebuggingModes
get_Images
DnD5eSpellSorter.Properties
GetProperties
GetFiles
gridOfTiles
EnableVisualStyles
ParseParentheses
get_Classes
set_Classes
get_classes
set_classes
get_Subclasses
set_Subclasses
GetValues
labelNbrMoves
textBoxNbrMoves
BindingFlags
Settings
EventArgs
get_Materials
set_Materials
Equals
buttonBlueBalls
labelNumberBalls
textBoxNumberBalls
numberBalls
DnDSpellSorter.Spells
ParseXMLSpells
ParseJSONSpells
LoadSpells
InitializeSpells
AllSpells
CurrentSpells
SortSpells
get_spells
set_spells
get_Controls
groupBoxControls
get_Items
get_DropDownItems
System.Windows.Forms
Contains
labelNbrColumns
textBoxNbrColumns
nbrColumns
set_AutoScaleDimensions
System.Collections
set_ScrollBars
RichTextBoxScrollBars
get_Chars
SystemColors
Cursors
LBClass
TBClass
MutexRights
X509Constants
get_Components
set_Components
get_components
set_components
Exists
labelNbrRows
textBoxNbrRows
nbrRows
get_PublicKeys
_publicKeys
get_PrivateKeys
_privateKeys
Concat
GetObject
MyObject
get_BlueViolet
leftOffset
buttonLeft
get_ControlLight
buttonRight
set_Height
GraphicsUnit
buttonExit
get_Default
SetCompatibleTextRenderingDefault
DialogResult
WriteEndElement
StoreElement
WriteStartElement
IsStartElement
ContentAlignment
Environment
WriteEndDocument
WriteStartDocument
InitializeComponent
get_Transparent
get_Current
RaisePublicKeyUpdatedEvent
RaisePrivateKeyUpdatedEvent
set_Font
BringToFront
get_Count
TrimStart
set_ImageList
FullLevelList
RefreshSpellList
FilterSpellList
FullClassList
SuspendLayout
ResumeLayout
PerformLayout
MoveNext
System.Text
get_Text
set_Text
get_text
set_text
get_Row
set_Row
wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
set_TabIndex
get_SelectedIndex
set_SelectedIndex
get_ImageIndex
set_ImageIndex
MessageBox
PictureBox
CheckBox
GroupBox
ListBox
RichTextBox
imageListToolbox
groupBoxToolbox
buttonPlay
get_IsArray
get_Assembly
MoveVertically
MoveHorizontally
set_ReadOnly
AsReadOnly
CreateDirectory
set_InitialDirectory
RemoveEntry
AddPublicKeyEntry
AddPrivateKeyEntry
op_Equality
op_Inequality
WrapNonExceptionThrows
DnD SpellSorter
Copyright
2017
$818c79f9-084c-4df6-bdf9-11d77a7beafe
1.0.0.0
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Namespace
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_CorExeMain
mscoree.dll
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
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Artificer
Barbarian
Cleric
Fighter
Paladin
Ranger
Sorcerer
Warlock
Wizard
LBClass
Cantrip
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
LBLevel
[Spells]
LBSpell
TBClass
TBLevel
TBSpell
label1
label2
label3
label4
Spell Information
Microsoft Sans Serif
label5
DnD 5e Spell Sorter
RTBSpellInfo
DnD5eSpellSorter
$this.Icon
Spell Sorter
XO3S3RqGgVXwjeOOmn.c6MCslr0K3rgEZYkhs
ToWin32
Concentration
Abjuration
Conjuration
Divination
Enchantment
Evocation
Illusion
Necromancy
Transformation
Processing
SpellSorterResources
IS a
is not a
Resources that are not
files exist! Trimming...
496E7465726E616C53657269616C697A6572547970
6C5249666C684261
private
public
buttonExit
buttonPlay
buttonDesign
Design
ControlPanelForm
QGameControlPanel
The parameter is outside the bounds
..\..\..\Savegame
the game layout does not exists
File successfully saved
Error in file save:
You need to choose a fileto open!
The file dos not exist!
Error in file load:
The file is empty
Reading file error
please indicate both number of columns and number of rows
number of columns and number of rows must be integer numbers
You went over indicated dimension limits
Error:
Segoe UI
menuStripFile
menuStrip1
fileToolStripMenuItem
saveToolStripMenuItem
loadToolStripMenuItem
exitToolStripMenuItem
panelGenerateGrid
buttonGenerate
Generate
textBoxNbrRows
labelNbrRows
Enter number of rows (1 to 11):
textBoxNbrColumns
labelNbrColumns
Enter number of columns (1 to 12):
Bernard MT Condensed
groupBoxToolbox
Your Toolbox
MS Reference Sans Serif
buttonYellowBall
Yellow Ball
buttonWall
buttonGreenBall
Green Ball
buttonYellowDoor
Yellow Door
buttonBlueBalls
Blue Ball
buttonRedBall
Red Ball
buttonGreenDoor
Green Door
buttonBlueDoor
Blue Door
buttonRedDoor
Red Door
buttonNone
imageListToolbox.ImageStream
Wall.png
RedDoor.png
BlueDoor.png
GreenDoor.png
YellowDoor.png
RedBall.png
BlueBall.png
GreenBall.png
YellowBall.png
Savegame files (*.qgame) | *.qgame
MazeDesignerForm
Design Form
You need to select a ball first!
Something went wrong
Congratulations! You won in just
moves!
If you want to continue playing, load a new game.
textBoxNumberBalls
labelNumberBalls
The number of balls left:
textBoxNbrMoves
labelNbrMoves
The number of moves:
groupBoxAnimation
Animation
checkBoxAnimation
Select for animation
groupBoxSelection
Ball Selected
groupBoxControls
Your Controls
buttonRight
buttonLeft
buttonDown
buttonUp
PlayForm
Play Form
DnD5eSpellSorter.Properties.Resources
InternalSerializerTyp
$this.Icon
imageListToolbox.ImageStream
InternalSerializerTyp
VS_VERSION_INFO
VarFileInfo
Translation
StringFileInfo
000004b0
Comments
CompanyName
FileDescription
DnD SpellSorter
FileVersion
1.0.0.0
InternalName
VBByValStrMarshal.exe
LegalCopyright
Copyright
2017
LegalTrademarks
OriginalFilename
VBByValStrMarshal.exe
ProductName
DnD SpellSorter
ProductVersion
1.0.0.0
Assembly Version
1.0.0.0