Static | ZeroBOX

PE Compile Time

2021-11-11 09:40:08

PDB Path

C:\Users\Administrator\Desktop\Client\Temp\LFNTQWUHQR\src\obj\Debug\ResourceEnumerat.pdb

PE Imphash

f34d5f2d4577ed6d9ceec516c1f5a744

Sections

Name Virtual Address Virtual Size Size of Raw Data Entropy
.text 0x00002000 0x0004d650 0x0004d800 7.65241242163
.rsrc 0x00050000 0x0002ef4c 0x0002f000 6.79923152135
.reloc 0x00080000 0x0000000c 0x00000200 0.101910425663

Resources

Name Offset Size Language Sub-language File type
RT_ICON 0x00068260 0x00016716 LANG_NEUTRAL SUBLANG_NEUTRAL PNG image data, 256 x 256, 8-bit/color RGBA, non-interlaced
RT_ICON 0x00068260 0x00016716 LANG_NEUTRAL SUBLANG_NEUTRAL PNG image data, 256 x 256, 8-bit/color RGBA, non-interlaced
RT_ICON 0x00068260 0x00016716 LANG_NEUTRAL SUBLANG_NEUTRAL PNG image data, 256 x 256, 8-bit/color RGBA, non-interlaced
RT_ICON 0x00068260 0x00016716 LANG_NEUTRAL SUBLANG_NEUTRAL PNG image data, 256 x 256, 8-bit/color RGBA, non-interlaced
RT_ICON 0x00068260 0x00016716 LANG_NEUTRAL SUBLANG_NEUTRAL PNG image data, 256 x 256, 8-bit/color RGBA, non-interlaced
RT_GROUP_ICON 0x0007e988 0x0000004c LANG_NEUTRAL SUBLANG_NEUTRAL data
RT_VERSION 0x0007e9e4 0x00000368 LANG_NEUTRAL SUBLANG_NEUTRAL data
RT_MANIFEST 0x0007ed5c 0x000001ea LANG_NEUTRAL SUBLANG_NEUTRAL XML 1.0 document, UTF-8 Unicode (with BOM) text, with CRLF line terminators

Imports

Library mscoree.dll:
0x402000 _CorExeMain

!This program cannot be run in DOS mode.
`.rsrc
@.reloc
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#333333
#ffffff
#ffffff
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#Strings
List`1
ToWin32
Dictionary`2
<Module>
Bitmap3D
serialVersionUID
System.IO
xTileO
zTileO
LADDER_COLOR
PANEL_HEIGHT
value__
System.Media
FromArgb
ToArgb
mscorlib
turnBob
System.Collections.Generic
get_Poc
add_Load
EscapeForm_Load
loaded
getWalkSpeed
spinSpeed
runSpeed
filled
set_DoubleBuffered
pressed
selected
isRemoved
removed
Synchronized
Overworld
get_overworld
LoadSound
get_ice
defaultInstance
FeedSource
ApplySource
source
collide
isInside
get_KeyCode
set_AutoScaleMode
set_AutoSizeMode
isFree
DrawImage
Invoke
IDisposable
NextDouble
RuntimeTypeHandle
GetTypeFromHandle
Console
Temple
get_temple
set_FormBorderStyle
newGame
set_Name
deadTime
itemUseTime
pauseTime
animTime
hurtTime
WriteLine
com.mojang.escape
GetType
BossOgre
get_Culture
set_Culture
resourceCulture
ApplicationSettingsBase
bobPhase
shootPhase
Dispose
Invalidate
decorate
EditorBrowsableState
ParallelLoopState
add_Deactivate
EscapeForm_Deactivate
addSprite
RubbleSprite
PoofSprite
torchSprite
renderSprite
chestSprite
sprite
STAThreadAttribute
CompilerGeneratedAttribute
GuidAttribute
GeneratedCodeAttribute
DebuggerNonUserCodeAttribute
DebuggableAttribute
EditorBrowsableAttribute
ComVisibleAttribute
AssemblyTitleAttribute
AssemblyTrademarkAttribute
TargetFrameworkAttribute
AssemblyFileVersionAttribute
AssemblyConfigurationAttribute
AssemblyDescriptionAttribute
CompilationRelaxationsAttribute
AssemblyProductAttribute
AssemblyCopyrightAttribute
AssemblyCompanyAttribute
RuntimeCompatibilityAttribute
TryGetValue
powerGlove
Remove
remove
ResourceEnumerat.exe
set_Size
set_MinimumSize
set_MaximumSize
set_AutoSize
set_ClientSize
IndexOf
Padding
sliding
Ceiling
System.Runtime.Versioning
ToString
add_FormClosing
EscapeForm_FormClosing
disposing
System.Drawing
flying
get_Width
get_Length
health
com.mojang.escape.gui
add_Tick
timer_Tick
firstTick
SolidBlock
IceBlock
PressurePlateBlock
decorateBlock
TorchBlock
SwitchBlock
VanishBlock
FinalUnlockBlock
SpiritWallBlock
WinBlock
AltarBlock
LadderBlock
WaterBlock
LockedDoorBlock
BarsBlock
getBlock
PitBlock
LootBlock
lastBlock
ChestBlock
com.mojang.escape.level.block
triggerMask
set_Interval
System.ComponentModel
get_gamepanel
LoadLevel
OverworldLevel
IceLevel
TempleLevel
switchLevel
DungeonLevel
CryptLevel
StartLevel
com.mojang.escape.level
get_FileBasedResourceGrovel
GetPixel
SetPixel
solidWall
renderWall
zBufferWall
ceilCol
wallCol
floorCol
ContainerControl
pistol
set_Stream
UnmanagedMemoryStream
memoryStream
Program
get_Item
getSelectedItem
System
Random
random
EscapeForm
CanReuseTransform
LevelEnum
levelEnum
resourceMan
Boolean
haveNextNextGaussian
nextNextGaussian
showLootScreen
screen
set_Margin
set_Icon
Dungeon
get_dungeon
Application
set_Location
System.Configuration
System.Globalization
System.Reflection
ControlCollection
getFriction
blocksMotion
potion
description
findSpawn
xSpawn
ySpawn
add_KeyDown
EscapeForm_KeyDown
CultureInfo
ConstructorInfo
get_logo
add_KeyUp
EscapeForm_KeyUp
LoadBitmap
testBitmap
bitmap
InvokeMember
solidRender
render
sender
Binder
zBuffer
get_ResourceManager
ComponentResourceManager
trigger
FormClosingEventHandler
KeyEventHandler
System.CodeDom.Compiler
m_timer
IContainer
xCenter
yCenter
SoundPlayer
player
GetColor
defaultColor
renderFloor
MutexCreator
ColorTranslator
.cctor
GetConstructor
canvas
get_Graphics
System.Diagnostics
System.Runtime.InteropServices
System.Runtime.CompilerServices
System.Resources
com.mojang.escape.EscapeForm.resources
com.mojang.escape.Properties.Resources.resources
DebuggingModes
messages
com.mojang.escape.entities
com.mojang.escape.Properties
EnableVisualStyles
m_frames
skates
get_sprites
BindingFlags
Settings
FormClosingEventArgs
PaintEventArgs
KeyEventArgs
blocks
pixels
get_walls
get_Controls
get_items
System.Windows.Forms
contains
set_AutoScaleDimensions
potions
options
updatePos
rotatePos
get_Chars
flippers
cutters
get_floors
postProcess
openness
components
m_keys
RemoveAt
Concat
ResourceEnumerat
GetObject
target
Bullet
turnLeft
turnRight
get_Height
getFloorHeight
height
get_Default
SetCompatibleTextRenderingDefault
ArrayFragment
EscapeComponent
InitializeComponent
OnPaint
get_font
get_Count
m_tickCount
selectedSlot
addLoot
getLoot
get_start
viewport
rollDist
SuspendLayout
ResumeLayout
set_Text
TitleMenu
LoseMenu
PauseMenu
WinMenu
InstructionsMenu
setMenu
GotLootMenu
AboutMenu
com.mojang.escape.menu
scaleDraw
flipDraw
ceilTex
wallTex
floorTex
defaultTex
set_TabIndex
tickDelay
shootDelay
get_sky
get_Assembly
removeEntityImmediately
op_Equality
addEntity
OgreEntity
removeEntity
EyeEntity
containsBlockingEntity
containsBlockingNonFlyingEntity
BoulderEntity
EyeBossEntity
BatBossEntity
GhostBossEntity
BatEntity
GhostEntity
KeyEntity
EnemyEntity
entity
WrapNonExceptionThrows
PocDotNet
Romain Lods
Copyright
Romain Lods 2011
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5A526456
{0} fps
System.IO.Transactions.TxFileManager
SelectorX
com.mojang.escape
canvas
$this.Icon
EscapeForm
Prelude of the Chambered!
com.mojang.escape.Properties.Resources
dungeon
floors
gamepanel
overworld
FileBasedResourceGrovel
sprites
temple
Prelude of the Chambered
by Markus Persson.
Made Aug 2011 for the
21'st Ludum Dare compo.
This game is freeware,
and was made from scratch
in just 48 hours.
.NET port by Romain Lods
-> Continue
You found the
Instructions
Use W,A,S,D to move, and
the arrow keys to turn.
The 1-8 keys select
items from the inventory
Space uses items
Trinkets:
Time:
Abort game
Continue
Copyright (C) 2011 Mojang
New game
The Crypt
The Dungeons
The Frost Cave
The Island
The Prison
The Temple
ABCDEFGHIJKLMNOPQRSTUVWXYZ.,!?"'/\<>()[]{}abcdefghijklmnopqrstuvwxyz_ 0123456789+-=*:;
Entering
Power Glove
Smaaaash!!
Pistol
Pew, pew, pew!
Flippers
Splish splash!
Cutters
Snip, snip!
Skates
Sharp!
How did you get this?
Potion
Healthy!
ABCDEFGHIJKLMNOPQRSTUVWXYZ.,!?"'/\<>()[]{}abcdefghijklmnopqrstuvwxyz_ 0123456789+-=*:;
$this.Icon
FileBasedResourceGrovel
dungeon
floors
gamepanel
overworld
sprites
temple
VS_VERSION_INFO
VarFileInfo
Translation
StringFileInfo
000004b0
Comments
CompanyName
Romain Lods
FileDescription
PocDotNet
FileVersion
1.2.0.0
InternalName
ResourceEnumerat.exe
LegalCopyright
Copyright
Romain Lods 2011
LegalTrademarks
OriginalFilename
ResourceEnumerat.exe
ProductName
PocDotNet
ProductVersion
1.2.0.0
Assembly Version
1.2.0.0
Antivirus Signature
Bkav Clean
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ESET-NOD32 a variant of MSIL/Kryptik.ADKY
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