Static | ZeroBOX

PE Compile Time

2023-03-07 00:01:38

PE Imphash

f34d5f2d4577ed6d9ceec516c1f5a744

Sections

Name Virtual Address Virtual Size Size of Raw Data Entropy
.text 0x00002000 0x000cd6d4 0x000cd800 7.52970929781
.rsrc 0x000d0000 0x000083c0 0x00008400 3.64672497526
.reloc 0x000da000 0x0000000c 0x00000200 0.0980041756627

Resources

Name Offset Size Language Sub-language File type
RT_ICON 0x000d3c78 0x00004228 LANG_NEUTRAL SUBLANG_NEUTRAL dBase IV DBT of \200.DBF, blocks size 0, block length 16384, next free block index 40, next free block 0, next used block 0
RT_ICON 0x000d3c78 0x00004228 LANG_NEUTRAL SUBLANG_NEUTRAL dBase IV DBT of \200.DBF, blocks size 0, block length 16384, next free block index 40, next free block 0, next used block 0
RT_ICON 0x000d3c78 0x00004228 LANG_NEUTRAL SUBLANG_NEUTRAL dBase IV DBT of \200.DBF, blocks size 0, block length 16384, next free block index 40, next free block 0, next used block 0
RT_ICON 0x000d3c78 0x00004228 LANG_NEUTRAL SUBLANG_NEUTRAL dBase IV DBT of \200.DBF, blocks size 0, block length 16384, next free block index 40, next free block 0, next used block 0
RT_GROUP_ICON 0x000d7ea0 0x0000003e LANG_NEUTRAL SUBLANG_NEUTRAL data
RT_VERSION 0x000d7ee0 0x000002f4 LANG_NEUTRAL SUBLANG_NEUTRAL data
RT_MANIFEST 0x000d81d4 0x000001ea LANG_NEUTRAL SUBLANG_NEUTRAL XML 1.0 document, UTF-8 Unicode (with BOM) text, with CRLF line terminators

Imports

Library mscoree.dll:
0x402000 _CorExeMain

!This program cannot be run in DOS mode.
`.rsrc
@.reloc
.As6
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v4.0.30319
#Strings
get__211
List`1
Lbl_Item1
pictureBox1
Lbl_Item2
Lbl_Item3
Lbl_Item4
Lbl_Item5
Lbl_Item6
Lbl_Item7
get__38
Lbl_Item8
get__39
<Module>
FightingNPC
System.IO
get_rPYU
value__
RPG.Data
mscorlib
System.Collections.Generic
Microsoft.VisualBasic
IsDead
OpenRead
add_Load
Frm_GameMenu_Load
experienceNeeded
add_SelectedIndexChanged
Cbo_CharClass_SelectedIndexChanged
get_Checked
set_Checked
set_FormattingEnabled
selected
set_Sorted
Synchronized
<Experience>k__BackingField
<Name>k__BackingField
<Itemtype>k__BackingField
<Strength>k__BackingField
<Health>k__BackingField
<Level>k__BackingField
<Wisdom>k__BackingField
<ExperienceDrop>k__BackingField
<Gender>k__BackingField
<CharacterClass>k__BackingField
<Consumeeffect>k__BackingField
<Inventory>k__BackingField
<Dexterity>k__BackingField
Wizard
get_ClockFace
Replace
IsNullOrWhiteSpace
defaultInstance
Pb_Experience
Lbl_Experience
get_Experience
set_Experience
set_AutoScaleMode
set_SizeMode
PictureBoxSizeMode
set_InitialImage
_minDamage
_maxDamage
damage
AddRange
NPCZombie
Rdo_GenderMale
Rdo_GenderFemale
IConsumeable
IDisposable
set_Visible
RuntimeTypeHandle
GetTypeFromHandle
get_PlayerSettingsFile
Lbl_GameTitle
FontStyle
Btn_LoadGame
get_Name
set_Name
Lbl_CharName
Txt_CharName
Lbl_ShowName
_firstLine
get_NewLine
Combine
set_Multiline
GetType
get_Itemtype
set_Itemtype
get_Culture
set_Culture
resourceCulture
NPCBase
ButtonBase
PlayerBase
ApplicationSettingsBase
TextBoxBase
Dispose
Create
DebuggerBrowsableState
EditorBrowsableState
STAThreadAttribute
CompilerGeneratedAttribute
GuidAttribute
GeneratedCodeAttribute
DebuggerNonUserCodeAttribute
XmlIncludeAttribute
DebuggableAttribute
DebuggerBrowsableAttribute
EditorBrowsableAttribute
ComVisibleAttribute
AssemblyTitleAttribute
AssemblyTrademarkAttribute
TargetFrameworkAttribute
AssemblyFileVersionAttribute
AssemblyConfigurationAttribute
AssemblyDescriptionAttribute
CompilationRelaxationsAttribute
AssemblyProductAttribute
AssemblyCopyrightAttribute
XmlRootAttribute
AssemblyCompanyAttribute
RuntimeCompatibilityAttribute
ToByte
get_Value
set_Value
_healthValue
Btn_Save
GFlm.exe
set_Size
set_AutoSize
set_ClientSize
Serialize
CanDeserialize
ISupportInitialize
npcDmg
_zombieMinDmg
_minDmg
playerDmg
_zombieMaxDmg
_maxDmg
set_Padding
LateBinding
System.Runtime.Versioning
ToString
disposing
System.Drawing
GetFolderPath
Lbl_Strength
get_Strength
set_Strength
_baseStrength
_defaultStrength
Lbl_ShowStrength
Lbl_Health
get_Health
set_Health
_baseHealth
DecreaseHealth
_defaultHealth
Lbl_ShowHealth
maxHealth
_health
Btn_PlayerAttack
add_Click
Btn_LoadGame_Click
Btn_Save_Click
Btn_PlayerAttack_Click
Btn_CreateChar_Click
Btn_SaveChar_Click
Btn_Credits_Click
Btn_NewEnemy_Click
Btn_Inventory_Click
System.ComponentModel
Lbl_Level
get_Level
set_Level
Lbl_ShowLevel
LateCall
System.Xml
ContainerControl
ListControl
FileStream
Program
AddItem
lootedItem
System
Random
Lbl_Wisdom
get_Wisdom
set_Wisdom
_baseWisdom
_defaultWisdom
Lbl_ShowWisdom
set_Minimum
get_Maximum
set_Maximum
resourceMan
Shaman
set_TextAlign
ExperienceGain
set_Margin
RPG.Dungeon
Tb_Dungeon
Gbox_Dungeon
GenerateDungeon
Application
set_Location
System.Configuration
System.Globalization
System.Xml.Serialization
System.Reflection
ControlCollection
ObjectCollection
HealthPotion
ArgumentException
_directon
RadioButton
Unknown
MethodInfo
CultureInfo
DirectoryInfo
LevelUp
Bitmap
get_ExperienceDrop
set_ExperienceDrop
_expDrop
set_TabStop
_zombieExp
ProgressBar
Btn_CreateChar
Btn_SaveChar
XmlReader
XmlTextReader
SpecialFolder
get_SettingsFolder
Lbl_Gender
get_Gender
set_Gender
Gbox_Gender
Lbl_ShowGender
EntityGender
gender
sender
get_ResourceManager
ComponentResourceManager
FileManager
Berserker
EventHandler
System.CodeDom.Compiler
IContainer
StoreCharacter
_player
XmlSerializer
Warrior
set_UseVisualStyleBackColor
Frm_CharCreator
strengthFactor
healthFactor
wisdomFactor
dexterityFactor
.cctor
System.Diagnostics
GetMethods
System.Runtime.InteropServices
Microsoft.VisualBasic.CompilerServices
System.Runtime.CompilerServices
System.Resources
RPG.Frm_CharCreator.resources
RPG.Properties.Resources.resources
RPG.Frm_Menu.resources
RPG.Frm_GameMenu.resources
RPG.Frm_Inventory.resources
DebuggingModes
RPG.Properties
EnableVisualStyles
RPG.CharacterClasses
Settings
EventArgs
get_Controls
RPG.Items
get_Items
System.Windows.Forms
set_AutoScaleDimensions
get_Chars
Lbl_CharClass
Cbo_CharClass
get_CharacterClass
set_CharacterClass
Lbl_ShowClass
EntityClass
Txt_CharStats
Gbox_CharStats
ShowStats
Btn_Credits
components
points
_defaultSlots
Exists
Concat
get_Consumeeffect
set_Consumeeffect
GetObject
ClassSelect
EndInit
BeginInit
GraphicsUnit
get_Default
SetCompatibleTextRenderingDefault
_levelDefault
DialogResult
ContentAlignment
Environment
InitializeComponent
set_Font
Convert
SuspendLayout
set_BackgroundImageLayout
ResumeLayout
PerformLayout
get_Text
set_Text
AppendText
Frm_Menu
Frm_GameMenu
RefreshMenu
set_TabIndex
MessageBox
PictureBox
ComboBox
GroupBox
TextBox
get_Assembly
set_ReadOnly
Btn_NewEnemy
GetNewEnemy
ShowNewEnemy
CreateDirectory
Gb_Inventory
Frm_Inventory
Btn_Inventory
get_Inventory
set_Inventory
_inventory
op_Equality
Lbl_Dexterity
get_Dexterity
set_Dexterity
_baseDexterity
_defaultDexterity
Lbl_ShowDexterity
IEntity
WrapNonExceptionThrows
Copyright
2018
$54ad9399-eb22-4c65-b40e-35faae8f48d1
1.0.0.0
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FrameworkDisplayName
.NET Framework 4
3System.Resources.Tools.StronglyTypedResourceBuilder
16.0.0.0
KMicrosoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator
16.10.0.0
Namespace
PlayerBase#
RPG.CharacterClasses.Berserker
RPG.CharacterClasses.Shaman
RPG.Items.Item
RPG.Items.HealthPotion
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_CorExeMain
mscoree.dll
dDhEhEhEhEhEhEhEhE
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
</assembly>PAPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDINGPADDINGXXPADDING
5@Rgot
No character file to load, start a new game.
You can't engage a new enemy until you defeated your current enemy!
Eeek a
Enemy:
Current health:
You have defeated
You are rewarded with
experience.
's current health:
There is no enemy to attack.
Gbox_CharStats
Character Stats:
Microsoft Sans Serif
Lbl_Experience
Lbl_Level
Lbl_ShowLevel
Pb_Experience
Lbl_ShowWisdom
wisdom
Lbl_ShowName
Lbl_CharName
Lbl_ShowClass
Lbl_ShowDexterity
dexterity
Lbl_ShowStrength
strength
Lbl_ShowGender
gender
Lbl_Gender
Gender:
Lbl_Wisdom
Wisdom:
Lbl_CharClass
Class:
Lbl_Dexterity
Dexterity:
Lbl_Strength
Strength:
Gbox_Dungeon
Dungeon
Btn_PlayerAttack
Attack
Lbl_Health
Player Health:
Lbl_ShowHealth
PlayerHealth
Tb_Dungeon
Btn_NewEnemy
Engage Enemy
pictureBox1.InitialImage
pictureBox1
Btn_Inventory
Inventory
Btn_Save
Frm_GameMenu
RPG - Game Menu
Gb_Inventory
Lbl_Item8
Lbl_Item7
Lbl_Item6
Lbl_Item5
Lbl_Item4
Lbl_Item3
Lbl_Item2
Lbl_Item1
Frm_Inventory
FormInventory
Developed by, Fredrik R
nnehag
2018. Stockholm, Sweden
Lbl_GameTitle
Dungeon Fighter v1.0
MS Gothic
Btn_CreateChar
New Game
Btn_LoadGame
Load Game
Btn_Credits
String2
Manning.Passenger
Invoke
Credits
Frm_Menu
RPG Main Menu
72505955
617A6C
Shaman
Berserker
Warrior
Wizard
You need to choose a class!
Your characters name can't be empty or begin with a space.
You need to select a class for your character!
Strength:
Dexterity:
Wisdom:
Health:
You need to select a hero class!
Txt_CharName
Rdo_GenderMale
Gbox_Gender
Gender
Rdo_GenderFemale
Female
Cbo_CharClass
Btn_SaveChar
Save Character
Txt_CharStats
Frm_CharCreator
New Character
RPG.Properties.Resources
ClockFace
Health Potion
Potion
striked the
across its body and caused a grievous wound!
inflicted
damage to the
repelled the attack and hit
back for
damage!
CharacterSettings
Player.xml
PlayerBase
is added to your inventory
Inventory is full
Zombie
String2
ClockFace
VS_VERSION_INFO
VarFileInfo
Translation
StringFileInfo
000004b0
Comments
CompanyName
FileDescription
FileVersion
1.0.0.0
InternalName
GFlm.exe
LegalCopyright
Copyright
2018
LegalTrademarks
OriginalFilename
GFlm.exe
ProductName
ProductVersion
1.0.0.0
Assembly Version
1.0.0.0
Antivirus Signature
Bkav W32.AIDetectNet.01
Lionic Trojan.Win32.Agent.Y!c
Elastic malicious (high confidence)
MicroWorld-eScan Clean
FireEye Generic.mg.a28b0660ea0c24b2
CAT-QuickHeal Clean
ALYac Clean
Malwarebytes Trojan.Downloader.Generic
Zillya Clean
Sangfor Suspicious.Win32.Save.a
CrowdStrike win/malicious_confidence_100% (W)
BitDefender Clean
K7GW Clean
K7AntiVirus Clean
BitDefenderTheta Gen:NN.ZemsilF.36308.1m0@aK8Vral
VirIT Trojan.Win32.MSIL_Heur.A
Cyren Clean
Symantec MSIL.Packed.31
tehtris Clean
ESET-NOD32 a variant of MSIL/Kryptik_AGen.ALB
APEX Malicious
Paloalto generic.ml
ClamAV Clean
Kaspersky UDS:Trojan-PSW.MSIL.Stealer.gen
Alibaba Clean
NANO-Antivirus Clean
ViRobot Clean
Rising Malware.Obfus/MSIL@AI.100 (RDM.MSIL2:57KZ9RsNNhnZd07O64mwrg)
Sophos ML/PE-A
F-Secure Clean
DrWeb Trojan.MulDrop21.47262
VIPRE Clean
TrendMicro TrojanSpy.MSIL.REMLOADER.USPAXC623
McAfee-GW-Edition BehavesLike.Win32.Generic.cc
Trapmine suspicious.low.ml.score
CMC Clean
Emsisoft Clean
SentinelOne Static AI - Malicious PE
GData MSIL.Malware.Injector.8B9JZZ
Jiangmin Clean
Webroot W32.Trojan.Gen
Google Clean
Avira HEUR/AGEN.1246386
MAX Clean
Antiy-AVL Clean
Gridinsoft Clean
Xcitium Clean
Arcabit Clean
SUPERAntiSpyware Clean
ZoneAlarm Clean
Microsoft Trojan:MSIL/RemLoader!MTB
Cynet Malicious (score: 100)
AhnLab-V3 Clean
Acronis suspicious
McAfee Artemis!A28B0660EA0C
TACHYON Clean
VBA32 Clean
Cylance unsafe
Panda Clean
Zoner Clean
TrendMicro-HouseCall Clean
Tencent Clean
Yandex Clean
Ikarus Clean
MaxSecure Trojan.Malware.300983.susgen
Fortinet PossibleThreat.ARN.M
AVG RATX-gen [Trj]
Cybereason Clean
Avast RATX-gen [Trj]
No IRMA results available.